Spell

Spells are a type of magic in Omadius. They have various uses, and drain Magica from the wielder while in use.

Damage
The first type of Spell is the Damage Spell. Damage Spells, like their names suggest, deal damage to entities. They come in different forms, including Spray, Projectile, Special, and Bomb. They take a moderate amount of Magica to use.

Healing
The second type of Spell is the Healing Spell. Healing Spells are used to restore Health or Stamina to a player or ally. They come in two forms, Self and Allied, which heal the player or another character, respectively. They also come in forms of constant healing or quick healing. Quick healing takes more time to charge, but heals more, and constant healing heals at a constant rate but less than quick healing.

Buff
The third type of Spell is the Buff Spell. Buff Spells are used to bolster the stats, damage, and other aspects of a player or ally. They can increase a number of things, including temporary armor rating, passive health regeneration, damage, and many others.

Alter
The fourth type of Spell is the Alter Spell. Alter Spells are used to alter the world around the player. For example, some alter spells can be used to levitate objects using telekinesis, make a player breath underwater, see in the dark, or even raise the dead.

List of Spells
Damage Spells: Healing Spells: Buff Spells: Alter Spells: