Crafting

Crafting is a major mechanic and system in Omadius. It allows the player to gather resources to build his own supplies without buying them with Gold.

Description
Crafting is used to create items for use by the player by collecting resources to make the items at their specific crafting stations. Forging is used in making weapons and armor, using materials like ores and leather. Alchemy is used to make potions and poisons, whereas potions are used to either buff a character or heal them, and poisons are used to debilitate an enemy.

Collecting Resources
Resources can be collected in one of three ways: Purchasing, Scavenging, or Looting.

Crafting resources can be bought in shops or from Merchants. Generally, weapon smiths carry weapon materials, like metal bars, leather, ores, and hide. Potion sellers and alchemists often sell reagents for making potions and poisons, and will often sell potions themselves for those without the patience to collect materials.

Materials can also be scavenged from around the world. Most plants and fungi are found outside, and some can also be found in caves. Scavenged resources can grow back after a single in-game week, and can be harvested multiple times over the course of a playthrough so long as they have grown back. Ores can also be mined from ore veins that also regenerate.

Other enemies can drop materials, and most other materials for potions. Some creatures have their own drops assigned to them. For example, Nymphs drop Nymph Eyes and Nymph Wings, and Cactrones drop Pickled Fruit. Unlike scavenged materials, they do not regenerate from enemy corpses, but since enemies spawn in the world naturally, aside from set locations, most loot is therefore renewable.

Forging
Forging is the main way a player crafts weapons and armor without the use of buying the items with money. Weapons and armor are both crafted at a forge, using metals and leathers. Weapons can be improved at axles, and armors can be improved at workbenches. The effectiveness of weapons or armor is increased by the Forging skill.

Alchemy
Alchemy is the main way a player makes potions and poisons without the use of buying them with coins. Both potions and poisons are made at a mortar stand, but cannot be improved like weapons and armor. The effectiveness of potions and poisons are increased by the Alchemy skill.

Crafting Supplies
Both crafting schools require materials to function correctly. Forging requires metals and leathers to create weapons and armor, while potions and poisons require more natural materials, like plants, herbs, and body parts from some animals and creatures. Forging materials can be found here and alchemy reagents can be found here.